AI Insights · Timothy · January 2023
Top 5 3D Cartoon Games on iOS in Italy: Q4 2022 Performance
In Q4 2022, the top 5 3D cartoon games on iOS in Italy showcased varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals significant insights into their performance.
In the fourth quarter of 2022, the top 5 3D cartoon games on iOS in Italy demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for this category.
Homescapes saw a steady increase in weekly revenue, starting at around $68K at the end of September and peaking at nearly $89K in the final week of December. Weekly downloads also showed a gradual rise, reaching 13.6K by the end of the quarter. Active users fluctuated slightly but ended the quarter strong with approximately 152K.
Gardenscapes experienced a notable uptick in weekly downloads, starting from 3.9K in late September and climbing to 24.8K by the end of December. Revenue followed a similar pattern, increasing from $49K to $75K over the same period. Active users grew steadily, ending the quarter at about 57.6K.
Stumble Guys had a mixed quarter with a peak in weekly revenue of around $89K at the beginning of October, which then declined to approximately $33K by early December before rising again to $48K by the end of the month. Downloads saw a downward trend initially but rebounded to 23.8K in the last week of December. Active users decreased from 749K to about 470K throughout the quarter.
Fishdom showed a consistent performance in weekly revenue, hovering around $57K at the start and ending at about $55K in December. Downloads were relatively stable, with minor fluctuations, and ended the quarter at approximately 6.3K. Active users maintained a steady range, closing the quarter at around 56K.
Brawl Stars exhibited a significant increase in weekly revenue, starting at nearly $20K and peaking at $64K by mid-December. Weekly downloads saw a substantial rise from 6.2K to 20.3K in the same period. Active users also surged, reaching a peak of 464K in the third week of December before slightly declining to 440K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.